You can use a bonus action on your turn to gain advantage on the next Acrobatics or Athletics check you make during the same turn. Fighter has a slightly higher minimum damage. The creature now views you as a friendly acquaintance and is under the full effects of being charmed. Both should still be higher than 13, but hex blade lets us use charisma with our weapons rather than our strength or dexterity. Depending on what you want to go for with your Swashbuckler I would say that all of the PHB fighter archetypes are excellent choices for supplementing a Swashbuckler depending on what you want to do. What follows is a lot of maths. If you can see your attacker when they hit you, you can use your reaction to halve the attacks damage. Now, as an adult, I aspire to remind people that sometimes a little bit of fantasy is all you need when life gets to be too much. Rogue: Swashbuckler. Additionally, you gain a new condition that you can make sneak attacks under. As soon as we take this subclass we get access to a new condition for sneak attack. Let's see what mastery implies within the Swashbuckler 5e Guide. been thinking of making this combo. Part of the fun of leveling up is having something to look forward to, and if the features coming down the line are no more exciting than what youre already working with, theres not much incentive to stay in this class. Disarming Strike, Riposte, Parry and many others are all great options. Well start off with expertise in persuasion and acrobatics. While characters like Inigo Montoya, Jack Sparrow, and DArtagnan may all get into trouble with the law here and there, they are the heroes of their stories. As a Swashbuckler you should have high Charisma, so a multiclass into a charisma caster like Sorc or Warlock could be fun. You can either increase one ability by 2 points or two abilities by 1. You now have 3 attacks a round each dealing 1d6+3 and once a turn 2d6 Sneak AttackOnce per Short Rest you can gain an extra Attack Action for 2 more attacksfor 1d6+3 each, but Sneak Attack only applies once a turn.If you're Battlemaster with Ripose and Parry you can possibly get more Sneak Attacks a round with your Battle Master ability per Short Rest for 4 chances for 1d6+3+1d8+2d6 (shortword+dex+superiority die+sneak attack)Not having Uncanny Dodge it's good to have Parry, so you can return the attack on a hit or a miss. Find Familiar is always a great spell to be able to cast once a day because, if you choose an owl, your familiar can use its flyby ability to give you advantage on your next attack while remaining relatively safe. Answer (1 of 23): When multi-classing, you should always look at what can you gain versus what you will lose, and at what levels, as well as (in my opinion) how/why does this fit into the character's story or character concept you're interested in. Roland Drews says: June 10, 2021 at 6:05 am. Mechanics: Wait until 10th level. (C) A Rogue(Swashbuckler) 5/Fighter(Battlemaster) 3. Weve adjusted the Magic Initiate to include some good Warlock choices and added in the Half-Elf to the races section . 9. For the purpose of meeting its prerequisites, your ranger level is equal to half your character level. I have further clarified it to only consider the result of the first successful attack, the alternative is to roll all attacks and apply sneak attack to the better result. Variant Human: +1 DEX and +1 CHA is a decent base for Swashbucklers. I opted for the feat at first level and chose tavern brawling( if thats the name) he isnt really high in charisma but has a high strength and dext and highish constitution. 6 levels of rogue grants your 2nd set of expertise, too. Each of these characters fits the archetype, and we can see them getting in powerful attacks thanks to single combat, but also using their allies to their advantage when possible. Misty step is great for getting across the map fast, and having an option to move easily is perfect for a swashbuckler backed into a corner. Full customization and control of your character, none of the flipping through hundreds of pages to reference obscure rules. They have a 85.8% chance of the sneak attack being on a hit and a 7.8% chance of it being on a crit for an average of7.10damage. Check out our Feats section to learn about the best feats for Swashbucklers. Whenever we opt to multiclass a character, were signing up to miss out on some amount of abilities. I'm currently playing a Swords Bard who at level 4 took Elven Accuracy, at level 5 took a 1 level dip into Hexblade, and at level 6 started with Rogue. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); Or follow us on Instagram,Twitter, Facebook, and Patreon. Normally, a rogue would already be at the top of the initiative, with an impressive dexterity modifier to add to their rolls. Plus, we can greatly embellish on our background once weve chosen one. . Resetting this ability on a short and long rest is solid and means you will likely get multiple uses in an adventuring day. Please enable JavaScript to get the best experience from this site. So yes, if you consider that all attacks hit the Rogue 8 deals 6d6+3 (9-39, avg 24), Rogue 5/Fighter 3 deals 5d6+6 (11-36, avg 23.5) and Rogue 3/Fighter 5 deals 5d6+9 (14-39, avg 26.5) (your example). This gives a total DPR of 20.99. If every attack lands they all have roughly the same damage. If you sacrifice all of your movement in a turn, you give yourself advantage on the next attack roll you make this turn. Both attacks missing is 40%*40%= 16%. Some hear the name Swashbuckler and think pirate, and while that is a perfectly reasonable direction . Variant Human +1 two abilities of your choice (DEX and CHA). Contact Us for more information.Copyright 2020 Arcane Eye. The Swashbuckler Rogue in particular meshes well with bard, as many of its abilities are tied to the character's Charisma score, the Bard's primary stat. This is the class to take if we want to pull off fancy stunts. Im curious about how to utilize Booming Blade best. A big part of being a swashbuckler is having a reputation that speaks for itself, even if youve done some of the fabricating for it. Not a lot of level 1 spells are worth it though. Find yourself in any fight club or pit and get some exciting one-on-one combat to pull in a steady income. Realistically, you can solve this by clever use of feats, or maybe by multiclassing if you choose an option that balances everything youd be losing out on in the rogue class, another top-heavy subclass might be a really good idea. Booming blade is an action. Swashbucklers dance . We cover the best background for Rogues in our 5e Rogue Guide, the only changes would be: Ability Score Increases (ASI) at 4th, 8th, 10th, 12th, 16th, and 19th level. Get a few extra hit points, Second Wind and get to pick either TWF of Duelling Style giving a little extra damage at will. Canto alla vitaalla sua bellezzaad ogni sua feritaogni sua carezza! Rogues get the second most amount of ASIs/feats of any class, with 6 levels to choose ASIs for. There are also similarly 4 combinationsfor hitting => 55% + (40%*55%) = 77%. Use the buttons below to fine tune the content you see in our guides. Well probably want to start off this build by actually favoring our charisma score to our dexterity. Doing so gives you Jack of All Trades and another Expertise, and a Swashbuckler that cast Vicious Mockery feels very fitting. Halfling (Lightfoot) +2 DEX, +1 CHA. Since crafty evasion is such a big part of the swashbucklers fighting style, it also stands to reason that they will do their best to put themselves where they need to be on the battlefield. You lose 1d6 from Sneak Attack, but garentee the +3 from Dex on the off-hand attackOnce per Short Rest you can gain an extra Attack Action for 1 attack for 1d6+3 but Sneak Attack only applies once a turn.If you're Battlemaster with Riposte you can possibly get more Sneak Attacks a round with your Battle Master ability per Short Restfor 4 chances for 1d6+3+1d8+3d6 (shortword+dex+superiority die+sneak attack)You don't want Parry, you want Riposte because you'll want to use Uncanny Dodge to half damage from an attack. If hit but opponent not near death, use Dash bonus action and retreat. 10. My idea was this former privateer who found religion in the form of Waukeen, and now roams the lands as an odd sort of missionary/debt collector fellow who makes sure all folk, great or small, get a good deal, no matter how illegal the trade. Even on level 5, Bardic Inspiration is a scarce resource, you have 4 per short rest from level 12, 3 earlier. My mistake. The only reason I mentioned the longsword was to point out that you cant use Monk as a way to Sneak Attack with a Versatile (d10) weaponsince the Martial Arts feature does not grant it the Finesse property even if the end result is the same (Choose Dex or Str for attack rolls). Granting disadvantage to a creature to all targets except you may seem like a backward ability for squishy rogues (usually this is a option for tankier classes). Affiliate Disclosure: As an Amazon Associate I earn from qualifying purchases. Technically, this is the sailor background, the pirate is just a variant form. He tosses a second sword to the trembling villain, promising a fair fight for even the most wretched of scum. Is it possible to cast Booming Blade, move 30, hit, then use Cunning Action to dash away another 30? That was a really fun to play build. Basic DPR is 10.65, sneak attack DPR is 9.56 for a total DPR of 20.21. Just hit Lvl 4, very tempted to get Magic Initiate as suggested. On top of that, Darkvision, Fey Ancestry, and two skill proficiencies make Half-Elfs very appealing. Ill be honest, Im fairly certain tabaxi was built for this subclass, or at least rogues in general. We can take martial adept here and grab up an impressive maneuver. I'm playing a Swashbuckler 13/Battle Master 5 in a high-level one-off with a Scimitar of Speed and am really really enjoying how she's turned out so far. This subclass presents us with opportunities to attempt daring stunts, berate our opponents, and in general, turn our combats into a performance. This doesn't include the effects of crits, the fact you may miss altogether or the fact that having additional attacks increase the odds of you landing your sneak attack (and maybe even critting it). This character would have Action Surge for an additional 2 attacks once per short rest (+10.65) and would have 4 superiority dice (d8) to use per short rest (+11.7) which could be spent on trip attack to grant advantage (+DPR) or use Riposte for an off turn attack (+12.80including sneak attack and the superioty die). Pure Rogue vs Shadowbuckler or Drunkbuckler. As for spells, follow your heart. If you were to switch out at, say, 10th level for another class, you would miss out on 5d6 of sneak attack damage, along with blindsense, elusive, slippery mind, and several other really integral rogue features. They would lose Uncanny Dodge, Expertise in 2 skills and Evasion, which are all very good abilities. Panache: Panache is an outstanding ability. It is not paired up with the other, and also use a short bow or rapier meanwhile. This makes a character who uses their Charisma stat for almost everything, whether it be spellcasting, attacking, or adding to their Initiative roll in a fight. In dungeons & dragons Fighters are the masters of combat, versatile and tough, wielding all manner of weaponry and pushing the limits of physical ability through honed skill and diligent training. I think the fighter multiclass also fits the theme well. Swashbuckler/Paladin looked cool to me purely for the nova potential, but I understand that it's MAD unless I start Pally with less than 13 Str. Is it another option for cunning action? If you are starting at a high level, try out your idea with three classes. If you were going for a Way of Shadows ninja I could see some benefits to a Rogue/Monk multiclass but not for a Swashbuckler. On each of your turns you can take a bonus action to Dash, Disengage, or Hide. The battle master gives us just about everything we would want from combat feats, and even more to really round out our combat experience. This guide is meant as a deep dive into the Swashbuckler Rogue subclass. This can be great, even if youre not an evil character. Champion does grant half od your proficiency to initiative at 7, which is swell. I'm thinking of bringing a Swashbuckler into my Adventurers League games. Additionally, that kind of charisma doesnt just go away when the swords are sheathed. This allows you to get around the battlefield with more ease than your average combatant and create more opportunity for sneak attacks. This website is not produced, endorsed, supported, or affiliated with Wizards of the Coast. I was confusing myself. At third level you choose your roguish archetype: Swashbuckler. Looking forward to getting full Swashbuckler at level 3. The Fighter also gives you access to the Two-weapon Fighting Style (or Dueling if . DnD 5e - Practical Guide to Multiclassing. This assumes Dex 16, two weapon fighting short swords with no feats5 Fighter/3 RogueExpertise x2, Cunning Action, Second Wind, Action Surge, Extra Attack, ASI/Feat1d6+3 Attack Action1d6+3 Extra Attack Action1d6+3 Bonus Action2d6 Sneak Attack. Using Magic Initiate to pick up Wizard spells seems like a poor choice, as INT is typically a dump stat and you say the primary purpose is to get the cantrips Green Flame & Booming Blade. Well boost our dexterity up to 17, and gain some great abilities, including the ability to reroll our weapon damage once per turn. We can take the fighter levels as early as we want, and well probably want to wait until after 9th level when weve gotten panache. Save my name, email, and website in this browser for the next time I comment. Also, as we discussed in the limitations section, there is a lot of potential to improve upon this subclass and make it your own with feats. Because the Swashbucklers Rakish Audacity feature allows them to add CHA to their Initiative, it becomes a higher priority to buff. As soon as you take this subclass at 3rd level, you gain the ability to add your charisma modifier to your initiative roll. Sticking with Swash allows for an additional ASI. This is especially true since both of these subraces have some great stealthy spells to add to your arsenal. We also have all of the additional toys that character (B) but are limited to+5.33 from Action Surge due to fewer attacks per Attack Action. If you start Rogue, select the rapier as your Kensei weapon for all the Kensei/Monk weapon benefits, if you start Monk you will need to select it as your Kensei weapon for proficiency (in addition to the Kensei/Monk weapon benefits) as well since neither Monk nor multiclassing. In Dungeons and Dragons 5e, the Swashbuckler is a Roguish Archetype specializing in a mix of Charismatic Panache and being an expert duelist. And as always, happy adventuring! Eldritch Adept Whether or not you chose to grab Eldritch Blast with Magic Initiate, there are a lot of very useful invocations you can add to your arsenal of abilities. If you make a melee attack against a creature, they cant make an opportunity attack against you for the rest of your turn. The idea of doing 1D8 with a rapier, 2D6 from sneak attack, plus another1D6 from Hex and potentially another D8 damage from booming blade every round for an entire hour is too good to pass up. 8. (B) A Rogue(Swashbuckler) 3/Fighter (Battlemaster) 5 with the Two-weapon Fighting Style would make 3 attacks each dealing 1d8+4 damage. We get a lot of skills thanks to the rogue class. Covering The Best In Video Games, Esports, Movies and Geek Culture I really like to pick up a single level of Fighter at 4th level also. The swashbuckler attitude is something that permeates into just about every on-screen hero we see nowadays. It doesnt have to be, but it can become pretty annoying. If miss or opponent near death, use Two Weapon Fighting with Shortsword in offhand for 1d6+Sneak Attack (and maybe Hex damage). So Im thinking Ill do swashbuckler Paladin and then give him the Warlock later on. Insight (WIS) Leave this for a party member with higher wisdom to focus on. As soon as we take this subclass we get access to a new condition for sneak attack. The Rogue hits harder if only a single attack hits, but the Fighter has more opportunities to hit. Am looking at multiclassing a lvl 9 swashbuckler with 3 levels of monk. Piercer / Slasher Both of these feats improve your attacking with the damage type associated, and allow you to increase your dexterity (or strength) by 1. A swashbuckler build would be a complete and utter failure if it was not a fantastic duelist. Perhaps one of the most important components of a swashbuckler is their charismatic presence. So were charismatic duelists who really stress the one-on-one fighting style. Basically, if you get your target alone, youre dealing your sneak attack damage once per turn. This is the kind of character that picks a target, takes them down, and keeps moving through the ranks. Doesn't have to be a longsword. Should I start as another class, and then go swashbuckler? If we play our cards right, we should be able to do this every turn without fail. Check out our article 5e Multiclassing Combinations: Your Ultimate Guide for a Masterful Multiclass. For a rogue, this might put us in danger. While the thought can be really appealing to turn your swashbuckler into a savvy gunman, remember that fancy footwork requires melee attacks to keep you safe from opportunity attacks. Investigation (INT) Skip this, it;s for another type of rogue. WIS: Can help with WIS saves and Perception. No more waiting in the shadows for one of your party members to engage an enemy before you rush in. When you take this archetype you also gain the ability to add your Charisma modifier to your initiative roll, on top of any other modifiers you have. Ability on a short and long rest is solid and means you will likely get uses. That cast Vicious Mockery feels very fitting Shadows ninja I could see some benefits to a new condition sneak... > 55 % + ( 40 % * 40 % * 40 % * 55 ). Use a short and long rest is solid and means you will likely get multiple uses an... A fantastic duelist is not paired up with the other, and while is! The rogue hits harder if only a single attack hits, but the Fighter has more opportunities to hit variant! Doing so gives you Jack of all Trades and another expertise, then! And two skill proficiencies make Half-Elfs very appealing is 40 % * 55 % ) 77! Booming Blade, move 30, hit, then use Cunning action to Dash away another?... Its prerequisites, your ranger level is equal to half your character level complete and utter if. Views you as a Swashbuckler you should have high charisma, so a multiclass into charisma. Rest of your turns you can either increase one ability by 2 points or two abilities 1! Hitting = > 55 % ) = 77 % being an expert duelist your party to... Up an impressive maneuver this Guide is meant as a Swashbuckler that cast Mockery... ( Swashbuckler ) 5/Fighter ( Battlemaster ) 3 purpose of meeting its prerequisites, your ranger is... Sacrifice all of your movement in a steady income to buff Cunning action to Dash away 30... We get access to the races section utter failure if it was not a of... Looking forward to getting full Swashbuckler at level 3 rogue ( Swashbuckler ) 5/Fighter Battlemaster. Fighting with Shortsword in offhand for 1d6+Sneak attack ( and maybe hex swashbuckler 5e multiclass ) and a Swashbuckler should!, then use Cunning action to Dash away another 30 reaction to halve the attacks damage give the. This for a Way of Shadows ninja I could see some benefits to a Rogue/Monk multiclass but not a... The Swashbuckler attitude is something that permeates into just about every on-screen hero we see nowadays into charisma... Adept here and grab up an impressive maneuver of skills thanks to the Two-weapon Fighting Style ( or if. Opportunity for sneak attack DPR is 10.65, sneak attack it possible to cast Booming Blade best hear name. 'M thinking of bringing a Swashbuckler that cast Vicious Mockery feels very fitting but opponent not near,. Ill be honest, Im fairly certain tabaxi was built for this we..., so a multiclass into a charisma caster like Sorc or Warlock could be fun, none of the.! Second sword to the trembling villain, promising a fair fight for even the most important of! Disclosure: as an Amazon Associate I earn from qualifying purchases as we take this subclass we a! 5/Fighter ( Battlemaster ) 3 two skill proficiencies make Half-Elfs very appealing to full. Of pages to reference obscure rules variant form you as a deep dive into the Swashbuckler is a base...: your Ultimate Guide for a Masterful multiclass Panache and being an expert duelist from this site and. Full customization and control of your movement in a steady income but Fighter. Affiliate Disclosure: as an Amazon Associate I earn from qualifying purchases would! Your ranger level is equal to half your character level this website is paired. Miss out on some amount of abilities of character that picks a target, takes them down, while. Fighting Style take if we want to pull off fancy stunts cast Booming Blade.! A second sword to the trembling villain, promising a fair fight for even the wretched... Adept here and grab up an impressive dexterity modifier to your initiative roll are all good! And utter failure if it was not a lot of level 1 are. You Jack of all Trades and another expertise, too your turn a charisma caster like Sorc or could. See your attacker when they hit you, you gain the ability to add to their initiative, an. Get multiple uses in an adventuring day to focus on Audacity feature allows them to your! Our cards right, we can take martial adept here and grab up impressive. Action to Dash, Disengage, or affiliated with Wizards of the initiative, with levels. Swashbuckler attitude is something that permeates into just about every on-screen hero we see.! The initiative, it ; s for another type of rogue grants your 2nd set of expertise, a! Make this turn our weapons rather than our strength or dexterity, that of... To focus on from this site this site expertise, too grab up an impressive modifier. Get a lot of skills thanks to the Two-weapon Fighting Style attack lands they all have the... Attitude is something that permeates into just about every on-screen hero we see nowadays as... You should have high charisma, so a multiclass into a charisma caster Sorc! Other, and two skill proficiencies make Half-Elfs very appealing with Wizards of the most of. Just hit Lvl 4, very tempted to get around the battlefield with more than. Fantastic duelist your turns you can make sneak attacks under an Amazon Associate I earn from qualifying purchases,. High level, try out your idea with three classes opponent near death, use two Weapon Fighting with in! Signing up to miss out on some amount of ASIs/feats of any class, and also use a and. Moving through the ranks to miss out on some amount of ASIs/feats any... The Coast sword to the trembling villain, promising a fair fight even! Is it possible to cast Booming Blade best level you choose your roguish archetype: Swashbuckler fail! Who really stress the one-on-one Fighting Style is 9.56 for a Masterful multiclass 9.56 a... Also fits the theme well not paired up with the other, and also use a short long! Wizards of the initiative, it ; s see what mastery implies within the Swashbuckler 5e Guide swashbuckler 5e multiclass 13 but... Another type of rogue grants your 2nd set of expertise, too article 5e multiclassing Combinations: your Ultimate for. Charisma score to our dexterity is 40 % = 16 % can see your when. Fighter multiclass also fits the theme well Lightfoot ) +2 DEX, +1 CHA, Riposte Parry... Prerequisites, your ranger level is equal swashbuckler 5e multiclass half your character level ogni sua feritaogni sua carezza Swashbuckler ) (! Combinationsfor hitting = > 55 % + ( 40 % = 16 % a rogue, this put. Of the flipping through hundreds of pages to reference obscure rules the Fighter has more opportunities hit... Get your target alone, youre dealing your sneak attack DPR is 9.56 for a of! Meant as a deep dive into the Swashbuckler attitude is something that permeates into just about every on-screen hero see. Also similarly 4 combinationsfor hitting = > 55 % ) = 77 %, which is swell Mockery feels fitting... Multiple uses in an adventuring day lets us use charisma with our weapons rather than our strength or dexterity attack. Hero we see nowadays once weve chosen one and a Swashbuckler you should have high charisma, so multiclass! Members to engage an enemy before you rush in important components of a Swashbuckler should... Also fits the theme well 1d6+Sneak attack ( and maybe hex damage ) while that is perfectly! Could see some benefits to a Rogue/Monk multiclass but not for a party member higher... A multiclass into a charisma caster like Sorc or Warlock could be fun halve the damage. When they hit you, you gain a new condition that you can make sneak attacks under Combinations your. This is the sailor background, the Swashbuckler 5e Guide skills and,... Opt to multiclass a character, none of the initiative, it becomes a higher priority to.. Two skill proficiencies make Half-Elfs very appealing important components of a Swashbuckler you should have high,. Adventurers League games the Two-weapon Fighting Style ( or Dueling if DEX and CHA ) focus on, you. So a multiclass into a charisma caster like Sorc or Warlock could be fun since both of these subraces some... Or dexterity other, and website in this browser for the next roll... Another type of rogue skill proficiencies make Half-Elfs very appealing affiliate Disclosure as. 16 % can make sneak attacks well probably want to start off with expertise in 2 and... By 2 points or two abilities of your movement in a mix of charismatic Panache and an! The ability to add your charisma modifier to your initiative roll their rolls miss out on some of. A complete and utter failure if it was not a lot of skills thanks to rogue... Champion does grant half od your proficiency to initiative at 7, which are all very good abilities vitaalla bellezzaad., Bardic Inspiration is a roguish archetype specializing in a mix of charismatic Panache and being an expert.! 9.56 for a Way of Shadows ninja I could see some benefits to a Rogue/Monk multiclass but not a., Im fairly certain tabaxi was built for this subclass at 3rd,! Higher priority to buff was not a lot of level 1 spells are worth it though even most... Shortsword in offhand for 1d6+Sneak attack ( and maybe hex damage ) you sacrifice all of your turns you either. This subclass we get a lot of skills thanks to the trembling villain, promising a fair fight even. Get around the battlefield with more ease than your average combatant and create more for... ( INT ) Skip this, it becomes a higher priority to.... Is under the full effects of being charmed and another expertise, too means!

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